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Recall Knowledge

Recall Knowledge (Panel 1) Concentration, Secret [Image: One Action icon] Recall Knowledge costs one Action. You use Recall Knowledge to see if you can remember information about a topic. [Image: A Gnome Sorcerer and Elf Alchemist chat while a Tengu Thaumaturge inspects a familiar magic gem.] To use Recall Knowledge: Ask the GM a question and suggest a skill related to the topic. (You may need to work with your GM to narrow down a question or choose a skill.) The GM rolls a Secret Check with the chosen skill. Critical Success: The GM answers the question truthfully and may give either another piece of information or answer a follow-up question. Success: The GM answers the question truthfully. Failure: You do not remember any information on the topic. Critical Failure: You misremember information and the GM gives you false information, or you do not remember any information on the topic at all. Recall Knowledge can be used multiple times until a failed roll or there is no more information. The DC for that topic becomes higher after every use. Recall Knowledge: Player Core page 231, GM Core page 54 Lore: Player Core page 240 Simply PF2e, created by Quinn L. Stone and product of Eldritch Osiris Games #70 A, posted December 1st, 2023 www.simplypf2e.com
A Gnome Sorcerer and Elf Alchemist chat while a Tengu Thaumaturge inspects a familiar magic gem.
A Tengu Thaumaturge thinks on his Jeweler Lore to see if he can remember any information in the large red gem. -- The Tengu Thaumaturge recognizes the creature as a Red Cap, and that they fear some holy symbols.

Recall Knowledge: Player Core page 231, GM Core page 54

Lore: Player Core page 240

 

Additional Recourses


Archives of Nethys

 

Panel Alternate Text

Recall Knowledge (Panel 1)

Concentration, Secret

[Image: One Action icon] Recall Knowledge costs one Action.

You use Recall Knowledge to see if you can remember information about a topic.

[Image: A Gnome Sorcerer and Elf Alchemist chat while a Tengu Thaumaturge inspects a familiar magic gem.]

To use Recall Knowledge:

Ask the GM a question and suggest a skill related to the topic.

(You may need to work with your GM to narrow down a question or choose a skill.)

The GM rolls a Secret Check with the chosen skill.

Critical Success: The GM answers the question truthfully and may give either another piece of information or answer a follow-up question.

Success: The GM answers the question truthfully.

Failure: You do not remember any information on the topic.

Critical Failure: You misremember information and the GM gives you false information, or you do not remember any information on the topic at all.

Recall Knowledge can be used multiple times until a failed roll or there is no more information. The DC for that topic becomes higher after every use.

Recall Knowledge: Player Core page 231, GM Core page 54

Lore: Player Core page 240

Simply PF2e, created by Quinn L. Stone and product of Eldritch Osiris Games

#70 A, posted December 1st, 2023

www.simplypf2e.com


Recall Knowledge (Panel 2)

Concentration, Secret

When using Recall Knowledge to Identify Magic or Learn a Spell, you must be at least trained in the magic tradition’s related skill.

[Image: An arcane medal with an oval blue gem and framed in scrolls]Arcane - Arcana [Image: A divine medal with a hexagon shaped yellow gem framed with silver wings] Divine - Religion [Image: A occult amulet with a smooth purple gem set in a gold frame. Mysterious eyes stair out of the gem] Occult - Occultism [Image: An uncut red crystal is set in bronze and framed with bird feathers] Primal - Nature

[Image: A Tengu Thaumaturge thinks on his Jeweler Lore to see if he can remember any information in the large red gem.]

Lore skills are used when you need to know specialized information on a very narrow topic. They are often related to your profession, where you live, or something you study.

You can use Lore to Recall Knowledge even if you are untrained.

[Image: The Tengu Thaumaturge recognizes the creature as a Red Cap, and that they fear some holy symbols.]

You can use Recall Knowledge to identify and learn more about creatures. You gain the following in addition to the answer to your question when identifying creatures.

Critical Success: You learn what the creature is, one of its best known traits, and a second more subtle trait.

Success: You learn what the creature is and one of its best known traits.

Recall Knowledge: Player Core page 231, GM Core page 54

Lore: Player Core page 240

Simply PF2e, created by Quinn L. Stone and product of Eldritch Osiris Games

#70 B, posted December 1st, 2023

www.simplypf2e.com

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